Your tastes will always outpace your skill, and what to do about it
Powerful advice gleaned from a quote by Ira Glass - your taste will always outpace your creative abilities.
Read more β10-15-2024
Using first principles in UX will make your product more intuitive and more enjoyable for your customers, while making your job easier.
10-08-2024
User feedback is your product's compass. Listen intently, act wisely, and stay true to your vision to navigate towards success.
10-01-2024
Avoid the temptation of the dramatic reveal. Here's why openness and transparency are your real competitive advantages in product development.
09-17-2024
Why a seamless experience can make your work feel superior β even if it's not.
08-27-2024
Open up the potential of your designs with a deeper understanding of what variable fonts like Inter can do.
08-20-2024
How you do one thing is how you do everything. This is a phrase that has been around for a long time, but what does it really mean? In this article, we will explore the meaning of this phrase and how it can be applied to your life.
Powerful advice gleaned from a quote by Ira Glass - your taste will always outpace your creative abilities.
Read more β06-25-2024
I'm open sourcing the Figma file I use to design and create images for my personal site.
06-11-2024
People spend most of their time on sites and apps other than yours. This means that users prefer your site to work the same way as all the other sites they already know.
06-04-2024
When building something new, what's more important: that it works, or that it looks good? The Aesthetic-Usability Effect says that users perceive more aesthetically pleasing designs as easier to use than less aesthetically pleasing designs.
05-15-2024
The endowment effect is a psychological phenomenon where people value things more highly simply because they own them. How can you use this to make your product stickier?
04-30-2024
It's natural for big companies to make mistakes - but when they do, it's a great opportunity for smaller companies to build something better.
04-09-2024
"Unreasonable Hospitality" by Will Guidara outlines how to making customers feel exceptionally special. Let's bring these hospitality principles to tech, by creating memorable experiences, and using hospitality to elevate customer satisfaction in product design, engaging with the people using our products.
02-27-2024
Tailwind CSS is a utility-first CSS framework that I've come to love. Here's why I use it and why I think you should too.
02-13-2024
Ever felt that you've seen a design that just makes sense to you, but you couldn't quite put your finger on why? There's rules for that. Let's talk about Gestalt
A YouTube live coding stream where we explore how we use a variety of dynamic images with Next.js using Satori.
Read more β12-05-2023
In product design, there's a critical difference between crowdsourcing ideas and feedback, and user research.
10-17-2023
Explore the power of hyperfixation on the internet, from tech enthusiasts diving deep into topics to engineers creating innovative solutions. Discover how curiosity can lead to expertise and groundbreaking tools.
08-15-2023
Reflecting on my morning ritual, journaling for clarity, and podcasts for your morning walk
07-11-2023
Meta's new app, Threads, is a Twitter clone that launched last week. It's not perfect, but it's a great example of a product launch that went extremely well.
07-04-2023
Understand how multitasking affects your customers' memory, and improve your product design and engagement with cognitive psychology and the Zeigarnik effect.
06-13-2023
How to use being wrong to improve UX and product design. Learn how to embrace mistakes and create better products for your users.
05-16-2023
At some point in your life, you will look back on the work you did when you were just getting started with a new skill, and see everything you did wrong. Let's talk about how to channel that feeling for good
03-07-2023
Discover the science behind naming and branding, and how the Bouba/Kiki effect can help you create a brand identity that resonates with your audience.
02-21-2023
Though we don't often think of it this way, the objects and buildings around us are the result of a series of design decisions.
02-14-2023
Choosing colors for your product can be a difficult task. There are cultural, historical, contextual, and even physiological factors that can influence how we perceive color.
01-31-2023
Explore the fascinating world of perception and cognition in the Tiny Improvements newsletter. Uncover the unexpected tricks of our minds and learn how to make tiny improvements in our cognitive abilities.
01-17-2023
A sampling of books that have had a fundamental impact on my career as a designer, developer and startup founder.
10-11-2022
For most of my life, I would not have described myself as a creative person. As it works out, nobody is inherently creative. It's all about following rules.
09-20-2022
This we we talk about intentional use of language and how it can affect subconscious behavior.
Implement the Orton Effect in CSS and React. The Orton Effect creates a surreal, dreamy image effect, named after photographer Michael Orton.
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The Third Place is thought of as a space different from home (the first place) and work (the second place), where people can socialize and find community.
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Powerful AI tools like ChatGPT make it super easy to generate inaccurate and dangerous and inaccurate content. Relying heavily on AI to write can be messy.
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Stop using centered text. It's bad for usability, accessibility, and eye scanning -- and nobody anywhere wants to read like that.
Read more β01-19-2021
MLK, presidential inauguration, time illusions, new features in Gatsby, and designing for musicians.
12-08-2020
Cognitive science and the framing effect, Open Source software and Working in Public, language learning, creating online courses, and reforestation.
This is an article about CSS and usability. The ch unit in CSS was a revelation for me, and I promise that if you don't know about it already, you're gonna love it.
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Get yourself some of these eggtastic stickers - gun violence is intolerable, and we need sensible gun reform. 100% of proceeds go to charity!
Read more βFrom a talk I gave at my then-home-base Hygge Coworking at a community event. The thesis: we're all designers, and you should give a damn about the things you put into the world.
Slides are available on slideshare.
No, really, it doesn't work that way. It will sound loads better if you stop talking into the top of your Blue Yeti mic. It's an easy mistake to make.
Read more βThese are slides from an empassioned talk I gave about design during a community event called Zero Day at Hygge Coworking in Charlotte, NC, USA.
The thesis: good design is important, and you should be paying attention to good-and-bad design in the world around you. Contributing to making the world better for everyone is everyone's job.
Slides are available on SlideShare
A rehash of a talk on the basics of design and aesthetics, covering color theory, swiss design, and some of the historical roots of modern design.
Authored with Andrew Miller, Jeremy Osborn, and Leah Cunningham
Slides are available on SlideShare
This is a talk I gave at Blend Conf in Charlotte, NC USA in 2013, when I was working for Microsoft as a UX Designer. If you're interested in learning how to design apps for a version of Windows that came out in 2012, this is your day!
Slides are available on Slideshare